Deus Ex Mankind Divided / Re-Sound Design

About the project

During the creation of this project, I had the opportunity to collaborate with two of my classmates. One of them composed the music. By combining sound editing from sound libraries with foley techniques, I focused on distinguishing between organic and inorganic sounds. The goal was to create a video where technology meets life, providing an auditory experience that reflects the theme of the video and the game involved. This collaboration allowed us to blend our talents and create a cohesive and immersive audio-visual piece. The meticulous attention to the interplay between natural and synthetic elements aimed to enhance the narrative and provide a rich, engaging experience for the audience.

School project - Allowed time :  30 hours in 5 weeks

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